Riot Games reviews

4.0

75% would recommend to a friend

(1,043 total reviews)
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Dylan Jadeja

68% approve of CEO

54% positive business outlook

Riot Games has an employee rating of 4.0 out of 5 stars, based on 1,043 company reviews on Glassdoor which indicates that most employees have a good working experience there. The Riot Games employee rating is in line with the average (within 1 standard deviation) for employers within the Médias et communication industry (3.7 stars).

Reviews by job title

1K reviews
4.0
Apr 1, 2018
Recommend
CEO approval
Business Outlook

Pros

- Excellent Team: Most people I work with are the best at their jobs I have worked with. Everyone from engineering leads to talent partners to recruiters to product owners to project managers - No jerks policy works: most engineers are smart AND easy to work with - Highly Collaborative: open culture of constructive feedback is truly in effect, and you are expected to contribute - People Read the Docs: If you write documentation for your work, people generally read it and give feedback on it - Truly a gamer culture: people are passionate about good games from top to bottom - Lap of Luxury: Working at Riot is an experience in luxury - great food, great coffee, amazing facilities. Its almost too much

Cons

- Large scale is stressing Traditional Riot Values: Riot is now a large-ish company, and its bottom-up, gamer-first culture is under stress. These growing pains are going to hit the long-timers pretty hard in the coming years - Innovators Dilemma: After years of focusing on an incredibly successful product, finding "what's next" is difficult and slow. Many Rioters want to do something new, but the culture and the structure of the company don't make it clear how to make that happen - No Clear Leadership: Highly collaborative culture is great, but its far too time consuming to create horizontal alignment for every decision, including massive strategic pivots. This is changing, and the internal management structure is starting to become more top-down/hierarchical. Most of Riot considers a Bad Thing, but in my judgement, its a necessary step to take the company to the next step. - Non-financial decision making: Riot pretty much NEVER considers money when making decisions. This leads to a lot of difficult to understand priorities. Again, the new leadership is starting too look at normal considerations like ROI and margin when making decisions. I think its a good idea, but talking dollars and cents is jarring to lots of long-time Rioters. - Not Invented Here (NIH): A lack of monetary accountability and some degree of engineering over-confidence allows engineers to re-invent the wheel a lot more often than than necessary

3.0
Apr 20, 2012

A great game with a dysfunctional company behind it

Anonymous employee
Recommend
CEO approval
Business Outlook

Pros

-- The spirit of progressive company innovation and organization is there -- Extremely smart people -- Gaming on the job is expected -- Instant celebrity status with millions of rabid fans -- Plenty of room for advancement

Cons

-- Terrible feedback structure: rapid growth often put horribly inexperienced people in positions of power, causing frustration with knowing what to work on from a growth standpoint. Also, I ran into issues with feeling underutilized and pigeonholed into areas that didn't take advantage of my strengths. -- Leadership messaging is completely inconsistent: Leadership within the company seems to have inconsistent priorities and care more about their own teams than the overall vision -- Contract/internship hiring is badly defined, forcing contract workers to continue pestering management for a chance to get hired full time. -- Riot seems more committed to replacing people than growing and improving who they have.

1.0
Oct 16, 2024
Recommend
CEO approval
Business Outlook

Pros

- Top of industry pay - Great benefits - World class games

Cons

- Jobs are no longer secure - Most leadership is new and filled with people with NO gaming experience - Company is no longer player focused, just focused on money - Layoffs are now common - Layoffs are NOT consulted or planned with the direct manager. Managers would have no idea their direct report was laid off until right before it happened, or even after - Layoffs are money motivated with entire art teams being let go, with the plan to bring in AI and vendors to fill that work - Accepted severe crunch. Plenty of "we'll make it better next time" but next time doesn't come - Department leaders have no idea how to fight for their team, and actually win

Viewing 103 - 105 of 1,043 Reviews

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