Riot Games reviews

4.0

75% would recommend to a friend

(1,043 total reviews)
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Dylan Jadeja

68% approve of CEO

54% positive business outlook

Riot Games has an employee rating of 4.0 out of 5 stars, based on 1,043 company reviews on Glassdoor which indicates that most employees have a good working experience there. The Riot Games employee rating is in line with the average (within 1 standard deviation) for employers within the Médias et communication industry (3.7 stars).

Reviews by job title

1K reviews
2.0
Nov 6, 2021

Poor engineering team and culture on League

Anonymous employee
Recommend
CEO approval
Business Outlook

Pros

Great campus, and highly competitive salary and benefits. You will like be paid the most here than any other studio in the games industry.

Cons

If you are unfortunate enough to work on League, be prepared to work with some of the worst tools in the industry. This is coupled with a non-communicative engineering team for both tools and engine, and an incredibly condescending set of people who will talk down to anybody who is not an engineers and treat them as big old 'dumb dumbs'. Artists and designers have to constantly work around some of the shoddiest tools in the industry, that are made in isolation and never really signed off or are given the chance to actually have input during their creation phase. It's incredibly ironic and hypocritical to see principal engineers at Riot give talks about being 10x engineers and how communication and empathy are so important to being a good engineer, and not see any of that from their own teams.

1.0
Nov 2, 2021

Why are you like this?

Anonymous employee
Recommend
CEO approval
Business Outlook

Pros

Riot has a beautiful campus that you can practically live in and the folks that maintain and staff its various facilities are the real MVP. There are real opportunities here and certain teams/orgs are making amazing stuff. This is sadly not the norm.

Cons

Management in the creative disciplines is treated as an addon. Nearly all managers are independent contributors who are given zero tools to manage and are not evaluated on their ability to manage. The result is a competitive and cliquish culture that punishes anything different and never places accountability where it belongs. Riot doesn't know the value of a dollar. On one project we invested years of time into we never got the support we needed from other teams. Despite making it clear that the success of our project hinged on a cooperative effort from the beginning, our project was allowed to march toward death with no real indication the other teams would ever fall in line. In end, a small strike team was given a few days to deliver something to us, it did not do the trick... Why let that team languish for years, wasting tons of money and time, if there was never any intent to support it? Riot is afraid to take real chances. There have been a multitude of incredible projects designed, tinkered with, and even developed that have been iceboxed out of simple fear. With no supporting data or convincing argument everything interesting and new has had its legs taken out from under it and reduced to generic commentary, or has been outright canceled. TL:DR - When it comes to career advancement the phrase "what have you done for me lately" should have the Riot logo next to it in the Dictionary. Be prepared to kill yourself just to get noticed.

1.0
Dec 5, 2018

Ruined by ego

Anonymous employee
Recommend
CEO approval
Business Outlook

Pros

- Great talent. PTOs.

Cons

- Poor Leadership, toxic Culture. - Incompetent managers, too much ego - Feedback culture is a myth. What matters is your position in corporate ladder.

Viewing 106 - 108 of 1,043 Reviews

Glassdoor has 1,461 Riot Games reviews submitted anonymously by Riot Games employees. Read employee reviews and ratings on Glassdoor to decide if Riot Games is right for you.