Riot Games reviews

4.0

75% would recommend to a friend

(1,042 total reviews)
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Dylan Jadeja

68% approve of CEO

54% positive business outlook

Riot Games has an employee rating of 4.0 out of 5 stars, based on 1,042 company reviews on Glassdoor which indicates that most employees have a good working experience there. The Riot Games employee rating is in line with the average (within 1 standard deviation) for employers within the Médias et communication industry (3.7 stars).

Reviews by job title

1K reviews
5.0
Jul 17, 2013
Recommend
CEO approval
Business Outlook

Pros

* results oriented, no time for BS or politics. * there is never a lack of opportunity to grow and achieve what you want, it is up to you to take initiative and lead * company takes good care of employees * player focused approach makes our business sustainable in the long run and it is the secret to our success * talent focus mentality, we hire and nurture the best and foster a strong collaboration - you will really feel part of a team and not isolated

Cons

* need to find your work / life balance, which is encouraged but not always reality depending on what you work on. We support a live service that runs 24/7 and never stops, sometimes you will work a lot, but the company offers mandatory vacation time and even pays an yearly retreat to everyone. Depending on the role of course, it is not too hectic though, most people have a balanced routine * not a lot of direction or coaching on day to day which can be hard for junior roles. If you expect months of on boarding and lots of training, Riot is not the best. Generally new employees need to figure things out fast and know our product well, there is not a lot of hand holding. On the other hand people are very approachable at all levels so if you take initiative you will find what you need and learn very fast.

5.0
Jul 15, 2013

Best place in games, maybe in all of technology

Anonymous employee
Recommend
CEO approval
Business Outlook

Pros

[+] Good culture - everyone knows Riot's values internally and lives by them. This company is truly dedicated to the player experience. You won't see any cheesy inspirational posters on the wall. [+] High quality game design - there are some games out there that don't offer players much of value, and that limit player progress unless the player forks out cash. Riot's business model is more player friendly, and more sustainable for both company and player. This model is fairly unique and is the real secret to the company's success because it aligns company and player interests. [+] Excellent team – Riot has done a very good job hiring excellent people. From new college grads to experienced industry vets, this is the most capable, positive, and high-performing team I’ve had the pleasure to work with in my years of work experience. [+] Spotless ethics – this company conducts business cleanly and fairly. You’ll feel this when interacting with peers internally (there’s no backstabbing and people uphold the ideals of sportsmanship) and externally. Riot only works with vendors and partners who can truly improve the player experience. [+] Fun environment – As a result of Riot’s full-time focus on creating fun for players, we try to make sure that fun’s part of the daily work environment. [+] Mission-driven - At Riot, games are srs business. It’s never “just a game” to us because we think that entertainment and playfulness are a core human need, coming in right after those other Maslovian essentials like food, shelter, and sexy time. This is a company of people dedicated to serving that need.

Cons

[-] Weakened culture screening – as a result of the company’s growth, there’s been some controversial weakening of hiring standards. It’s really hard for example to find core gamers who are also really great at <insert esoteric professional skill>, so the company has had to loosen some of its standards with regards to hiring people who genuinely love games and can be termed core gamers. These hires may assimilate just fine. Or they may go on to hire additional people who don’t game, thus sending us down the long, slippery slope towards becoming another <insert game company full of people who don’t play or care about games >. [-] Immature internal infrastructure – There are about three times as many Rioters today as there were two years ago. Many internal systems are still those of a much smaller company and are groaning under the load. From the “emailpocalypse” of 2012 when many emails were lost to the fact that there’s no longer a room that fits everybody for our “all hands” meetings, this is a company that needs to trade up to big boy underpants. [-] Management upgrades incomplete – The exec team is struggling to build a layer of trusted and strategically aligned managers that they can rely on to act in a way that’s consistent with their vision. This means that they occasionally micromanage, “swoop-and-poop” and display other behaviors that don’t happen in mature organizations where mid-level management is trusted, aligned, and held accountable. I’m confident this situation is evolving in the right direction, but it’s currently not where it needs to be. [-] Hot, flat, and crowded – the current offices are increasingly less hospitable to getting work done because we’ve outgrown our current space and are jamming people into an office that was never designed for this sort of seating density. It’s like Lord of the Flies if you want a conference room and headphones (free from IT of course) are a must if you want to actually focus on your own work for a beat.

5.0
Jul 9, 2013
Recommend
CEO approval
Business Outlook

Pros

- Flexible Work Hours - Excellent Benefits - Bright, Cheerful Workspace - Unlimited Growth Potential - Passionate, Driven Leadership - Excited, Supportive Management - Exhaustively in-depth interview process Riot Games is a pinnacle in the game industry, exemplifying the philosophy that a studio can maintain a large daily workforce, high quality and constant improvement and expansion without sacrificing work environment, salary or employee well-being

Cons

- Inexperienced leadership and management - Occasionally conflicting goals and strategies - Santa Monica traffic and living costs are prohibitive - Lack of feedback on performance from management - "Boys Club" mentality to process improvement and new ideas, if you're not already part of the in-group, your opinion is undervalued One downside of Riot's meteoric rise to publish the most-played game in the world is a lack of foundation building and infrastructure stabilization. Young leaders and managers bring drive and passion to a workforce, but inexperience and some naivete cause the success to rest on a shaky framework.

Viewing 1006 - 1008 of 1,042 Reviews

Glassdoor has 1,460 Riot Games reviews submitted anonymously by Riot Games employees. Read employee reviews and ratings on Glassdoor to decide if Riot Games is right for you.