I applied online. The process took 3 weeks. I interviewed at Riot Games (Santa Monica, CA)
Interview
I talked to a recruiter over the phone first during a screening process, then completed an online technical test. After that, I was brought on site for a full-day interview that lasted from about 10 AM to 4 PM. During the on site interview, I talked with about 5-6 different people, and only one person asked anything remotely technical. They're very big on culture and fitting into their mold. Apparently the online technical assessment was enough for them to determine my technical skills, so they didn't feel a need to touch on that during the in-person. However, this might be different for other departments. The only negative thing I would have to say is that after about a week, the hiring manager asked me to go back in person to tell me I didn't get an offer. I'm not sure why he would do that when a simple phone call or email could have sufficed.
Interview questions [1]
Question 1
If you could have an ideal work situation where you had control over every single aspect of the environment and people, what would it look like?
I applied online. The process took 3 weeks. I interviewed at Riot Games (Saint Louis, MO) in Apr 2015
Interview
Two interviews via Skype and an onsite. Focus was predominantly on cultural fit and gaming interest. The approach was almost exclusively conversational, with limited "white boarding". Overall, I was underwhelmed by the lack of care for technical excellence. You could see the arrogance glowing from the manager and his team during the onsite interviews. More the once, an interviewer was combative and it got really uncomfortable.
Moreover, for the onsite, they expect you to put in a lot of work to produce a presentation and complete a personal development plan, though you really don't know where you'll fit in from the start. I'd say it was at least 15 hours of work between the presentation and the PDP.
I don't recommend the experience.