Ubisoft reviews

3.4

61% would recommend to a friend

(4,321 total reviews)
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Yves Guillemot

34% approve of CEO

27% positive business outlook

Ubisoft has an employee rating of 3.4 out of 5 stars, based on 4,321 company reviews on Glassdoor which indicates that most employees have a good working experience there. The Ubisoft employee rating is in line with the average (within 1 standard deviation) for employers within the Médias et communication industry (3.7 stars).

Reviews by job title

4K reviews
2.0
May 11, 2017
Recommend
CEO approval
Business Outlook

Pros

+ Nice work & life balance + Promoted easily based on senior relations + Nice people. Most ppl have good work attitude + Biggest game company in Singapore or Asia + Nice studio of friends (Junior to mid levels)

Cons

Unclear direction on game strategy which often led to conflicting priorities Senior Management had trouble acknowledging ownership or committing to new directions Very top-down or laissez-faire style by leaders which prevented honest conversation about problems Lack of coordination across functions due poor organizational designs Inadequate leadership time & attention given to talent issues (usually ignored or dismissed) Employees feared of telling the senior team about honest inquiries or opinions. (based on former employees being reprimanded or wrongfully dismissed) Observed long-term, loyal employees being overlooked by alliance relationships with Seniors (French) Very unclear career development Low salary High turn-over (3-5 employees left a month. Unannounced, terminated or resigned)

1.0
Dec 22, 2021
Recommend
CEO approval
Business Outlook

Pros

None that I can think of right now.

Cons

Worked at the Ubisoft Singapore office. It's all happy and fun times on the surface level, but when you stop and take a look around you, you'll notice that this place has been enveloped by a miasma of racism and misogyny. They pride themselves in having a multi-cultural crew. This is true, having employed people from a wide variety of countries. But this is just that - a statistic. Only one out of the ten or so top dogs and decision makers is actually local or from Singapore. Everyone else is a white, male French. There have been instances where the same bros were accused of harassing a junior employee. Said person was then relegated to another position, and was even considered to be promoted, just at another office in another country. This is just one of many incredibly degrading decisions made in this company swept under the rug and guised under the pretense of "we are a family" and "we are inclusive". Inclusivity and Familial bonds only exist for Frenchmen in this company. Skull & Bones, the game the studio has been working on has been a literal shipwreck for the past 8-10 years. Despite what the PR is saying to the public, it has been a game plagued (it still is) with management failures, indecisions, talent bleeding out and poached, and low team morale. I sincerely hope you think many, many times before joining this company, especially this studio. I have no ill will towards any of my former colleagues, they are the most talented people I've met, but its unfair that they are forced to remain in this sinking hole due to circumstance.

1.0
Sep 2, 2016

Political nightmare

Anonymous employee
Recommend
CEO approval
Business Outlook

Pros

Multi national company Solid portfolio of games that are selling pretty well Decent benefits and vacation allowance. Unlimited sick days is unique from what I've seen in the city.

Cons

The culture is cliquey - if you're not part of the 'in crowd', your days are not numbered, but you're unlikely to be considered for any kind of promotion. If you're part of the crowd, you'll be promoted and rewarded because you're liked. Often, they spend ages trying to fill a position and then just promote from within - not because someone proved themselves but because it's the easiest and cheapest thing to do. Salaries are low - Ubisoft claims not to be the best payers because you get the top projects in the industry - sure, you get to be a pipeline studio for another studio that actually controls the game. This means you have very little creative input and have to deal with the other studio's politics as well as your own. Definitely a party culture - this is great when you first arrive but as you grow and develop, it becomes tiresome. Ubisoft Toronto is best if you don't have a family! Montreal wants to dictate process and protocol - this is fine but when you disagree and escalate to Paris, they want you to follow what Montreal does. Being heard in Toronto is nearly impossible. Management runs on a fear basis - people are afraid to speak out. It's a highly political and toxic environment - if you try to move things forward, be creative or even propose to do anything that management didn't have in mind (yes that's a guessing game in itself) then you are screwed.

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