Riot Games reviews

3.9

74% would recommend to a friend

(1,040 total reviews)
avatar

Dylan Jadeja

66% approve of CEO

53% positive business outlook

Riot Games has an employee rating of 3.9 out of 5 stars, based on 1,040 company reviews on Glassdoor which indicates that most employees have a good working experience there. The Riot Games employee rating is in line with the average (within 1 standard deviation) for employers within the Médias et communication industry (3.7 stars).

Reviews by job title

1K reviews
5.0
Oct 9, 2012

By far, best company ever in my career

Anonymous employee
Recommend
CEO approval
Business Outlook

Pros

- Extremely talented team: you will learn a lot and be inspired by your colleagues. Riot Games has some of the most talented people in the industry and you will feel it within your first days. Riot has a sport team culture / mentality. They will put their best player on their team. it doesn't mean there is no mistake. It happens from time to time. It means they don't value a family culture of unconditional love. As a result, you can find really ground breaking people and leaders throughout the organization, the ones who are able to raise the bar within the industry - Riot games fires: Usually, Riot Games doesn't waste a lot of time with underperforming individuals. This is great. It avoids poisoning the rest of the team - Player focused: if you are a gamer, you are going to love the company. The company's compass is the player. We are almost all gamers. The few who aren't appreciate their loss and feel bad (they are not arrogant thinking they are above it). Everybody feels player's frustrations and wishes intimately. It is not a stupid naive conception that some more business oriented folks would challenge. There is a fundamental believe that being player focus will improve the relationship and service offered to the players, which eventually improve company's financial. In my previous companies, you often need to make tough decision, and unfortunately, it very often ends being choosing between cost / profit for the company versus benefits for the players. These dilemma never happens at Riot. Player value is the company's compass since we believe this is the foundation of company's current and future's success - Growth and Career path: the company has been successful and growing a lot, opening a lot of opportunities for exceptional performers. If you are are high performer, you will have the opportunity to take more responsibility. You will witness a lot of high performers having more responsibilities and doing more awesome throughout the company - Ambitious / Not risk averse: the company isn't shy to take big initiative and risks. Even if it means making significant investment in strategies nobody really pursued. Some examples are initiatives like the tribunal and honor system, international expansion, e-sport initiatives, etc… when you combine crazy smart idea, talented people and a culture that is ambitious and ready to innovate, you get these industry leading results! - Vision oriented: being goal oriented is better than task oriented. I believe Riot does even better since it is more vision oriented than goal oriented. Leaders and managers help contextualize the vision, but let the team set up their own goals and way to achieve those. You will rarely find stupid top down goals like: you have to achieve this number or you have to stay under this budget. - Accountability: company gives you a lot of accountability. Very minimal approval / check / up-and-down communication for checking or covering your ass. You will take a mission (often set by yourself) and be accountable for delivery. There is no excuse and very little situation of "oh i could not do this because department / team / individual X did or didn't do this". That's personally my favorite thing about Riot - People oriented: - Compensation is very attractive and is composed of different tools - Nice office / Location: the office and facilities are really cool. Location is one of the best of Los Angeles - Solid benefits: the benefits, although not perfect, are really getting good and keep improving

Cons

- Growth challenge: I am sure this would be the number one challenge you'll hear from almost any Rioter. The company is running through some growing pain. For example certain systems and process are still unclear to a lot of us and confusing for new comer. You won't know who does what quickly, and the lack of organization chart (Riot is pretty flat and internationally non hierarchical) won't help. Communication, although very transparent internally, is still a bit messy sometimes between teams / department and offices. By the time we clarify things, new Rioters / Teams have joined making the new system obsolete. - Benefits: The benefits are still a little bit behind, also to my opinion due to growth challenge. They are getting there though, for example, pension plan is now offered, healthcare has always been there, etc… I am confident in the HR / People team though and can assume Riot will be above average by the end of 2012, and probably at top standard sometimes in 2013 - Requires ability to work in vague environment: this is probably one of the toughest thing, especially for junior people. You will need to be strategic and understand the big picture to define your own goal and path to success as the management style is very vision oriented and not really task oriented. - Not family oriented: this is not a con for me but I think this is important to share. Riot is not "family" oriented. By that I mean they don't treat people like part of their family. They treat you as part of their (sport) team. So contrary to your family to which you have unconditional love, Riot will have high expectations from you and won't hesitate to tell you if you don't meet them and then let you go if you can't adapt quickly. So if you are looking for job security, guaranteed paycheck, etc… Riot is not for you - Hard work: There is never a "post shipment" period at Riot where you can feel "now we have shipped the game, let's relax". League of Legends has been growing in content, features, territories and player base for three years and the amount of awesomeness keeps increasing all the time. If you are hoping for a 9 to 5 job, this is not your place. This is not consulting or investment banking either. For reference, i am in management position and I think i work maybe around 60h a week (monday to friday). On the week-end, i rarely spend more than a couple of hours, mostly doing email. I have around a couple of rush per quarter (in which i'll work over the week-end and may be at 70-80h during the full week). So although it is hard work, this is not insane. Some excellent people and high performers work less, other work more. - Onboarding / training: if you join, expect being lost at the beginning. This is not your typical game company, since we run LoL as a service. Plus, we have some uniqueness you won't find in other online games: our fair business model, our 25+ shards / platform (with most of them having hundreds of thousand of CCU), our e-sport passion, our 25+ development team working on agile, etc… This makes on boarding really hard. Additionally, Riot is still not great at training. You will learn a lot from experience and with fantastic people, but if you count on Riot to teach you a specific knowledge, language, etc… Riot is not there yet

4.0
Sep 26, 2012
Recommend
CEO approval
Business Outlook

Pros

Profit growth is exponential. Typical game culture. No real crunching although sometimes overtime is required and working weekends depending on job role.

Cons

Getting really big. It is really easy to get stuck in a department or field and not be able to get out.

5.0
Sep 9, 2012
Recommend
CEO approval
Business Outlook

Pros

Engineering: - Engineer driven - Very low "paperwork" style tasks other than documenting my code and APIs. - Other engineers and management are happy to hear "this isn't as good as it could be" and want to improve - Culture of continual improvement - Engineers understand where we are and where we need to be with regards to technical debt accrued during startup phase - Ambition and performance are encouraged and rewarded - Development process for my team is very efficient. We have very few wasted hours in meetings or management overhead. - Allows open sourcing code written on the job (http://github.com/RiotGames) General: - Very intelligent people - Most managers are former engineers - Very flexible schedules... don't miss meetings and get your work done. No other requirements, generally - Strong gamer culture (as might be expected) - Vast majority are hardcore LoL players. There are even dedicated training sessions to teach lower and mid level players how to play the game. Occasionally we even have advanced training from former professional LoL players. - Every major game release in the industry ends up with a dedicated group of players who buy the game and play together and discuss it - Everyone in the company is encouraged to interact with players on forums and in real life, regardless of title - Pay is solid - Standard benefits are generally what you'd expect from a company this size. Some nonstandard perks are unique to Riot, however: there are many company trips big and small. In the past we've traveled to Ensenada, Mexico and Las Vegas. For smaller trips the whole company attended an advanced screening of the Dark Knight Rises and an opening night screening of The Avengers. Riot also paid for shuttles to MLG Anaheim for any Rioter who wanted to go. This year, any Rioter who wanted 3day pass to PAX Prime got one free. Other perks include subsidized vending machines in the office (25c sodas, for example) and Starbucks coffee machines in every kitchen. We get dinner paid by Riot and delivered to the office for every night you work past 8pm. I could go on and on. It's really awesome to work at Riot.

Cons

- Riot has growing pains. LoL EXPLODED in popularity and there are a lot of things that Riot has to deal with and clean up to continue growing. - Underperformers are not always let go as quickly as they should be, though this is getting better - The quality level of the software is improving, but it has a long way to go before much of the code base could be considered solid. There are many efforts in motion to raise the quality bar, but there's a lot to be done. Test coverage particularly needs a lot of work for older projects. Newer projects tend to be much more solid. - People can be a little on the immature side from time to time. It's funny and all, but sometimes I just want to get stuff done. - It's not always clear how underperformance is being addressed in other parts of the company.

Viewing 1009 - 1011 of 1,040 Reviews

Glassdoor has 1,458 Riot Games reviews submitted anonymously by Riot Games employees. Read employee reviews and ratings on Glassdoor to decide if Riot Games is right for you.