Riot Games reviews

4.0

75% would recommend to a friend

(1,042 total reviews)
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Dylan Jadeja

68% approve of CEO

54% positive business outlook

Riot Games has an employee rating of 4.0 out of 5 stars, based on 1,042 company reviews on Glassdoor which indicates that most employees have a good working experience there. The Riot Games employee rating is in line with the average (within 1 standard deviation) for employers within the Médias et communication industry (3.7 stars).

Reviews by job title

1K reviews
5.0
Nov 2, 2013
Recommend
CEO approval
Business Outlook

Pros

Passionate employees - To a person, everyone is passionate about the success of the company and the flagship game (League of Legends). Almost nobody is there just for the paycheck (and the ones who are just clocking in and out are usually shown the door with generous severance). Incredible growth - League of Legends launched with 50 Rioters (people who work at Riot) and today there are over a thousand in 8 offices around the world (more opening with new territory launches each year). This has meant opportunities abound for people able to step up into newer and larger roles. For instance, being in charge of live operations for a game with over 30 million players a month is a lot more responsibility than being in charge of that for a game with less than a million players. The company's been willing to invest heavily in headcount, infrastructure and technology. New Challenges - The challenges the company faces today (coordinating internationally, having hundreds co-develop, supporting millions of simultaneous players) are different from the ones of previous years (launching internationally, having a few elite teams, trying to get people into the game). For me that has meant doing different things than I was hired to, learning new skills and taking on new responsibilities Autonomy - Riot tries not to operate hierarchically, and most decisions are made by the teams actually doing the work. There is a crazy amount of empowerment, but also a high level of accountability. Rioters are held to their decision-making track record. Cross functional teams - Teams of mixed backgrounds (artists, designers, QA, engineers and marketing people) are all put on teams together for projects that require different abilities to succeed, with the idea that teams should be able to own their own destiny and be responsible for their success or failure. Player-focused - The company truly tries to make the right decisions for the players and for the long run. It's nice to see alignment across the company on building something to last decades and beyond. Riot, for all its growth, is still relatively free of politics and infighting - everyone is trying to serve the players the best they can.

Cons

Some of the same things that are pros are cons. Allow me to explain. Passionate employees - Everyone is motivated and trying hard which creates pressure to put in 100% every day, and at times work longer and harder when your team is at the plate to deliver. That said, the company avoids the typical "going gold" crunch by patching every 2 weeks (so there isn't a company-wide "crunch season"). There is also unlimited paid time off, a company retreat for everyone and wives/husbands/boyfriends etc (last year to Dominican Republic) and Rioters tend not to take themselves too seriously. Incredible growth - Riot has growing pains in its org structure, support systems, IT, office space, etc. It's solving these fast - none of the problems last, and increasingly impressive people join the company to help build these areas out for the future. But Riot is growing quickly from a relatively small company to a mature company, and when some of the support has lagged behind it's been painful. New Challenges - It seems you can never get too comfortable at Riot. There are always new challenges, evolution is the biggest constant. Processes continually get changed and improved, teams constantly have new talent joining, new projects are always getting spun up. For many this is the excitement of Riot, but you have to be willing to keep learning new skills and new ways of accomplishing your goals. If you're looking to sit back and relax, don't apply. Autonomy - There aren't a lot of exact steps on how to do your job. Chances are nobody at the company has done exactly what they're asking you to do yet, so you need to make up your own best practices. This can be daunting and there may not be someone there to turn to with a playbook you can execute. Cross functional teams - There are a lot of people with opinions and expertise in areas who don't think like you do. Figuring out how to get them all headed in the same direction can be tough. You need to be able to work together, be flexible and open minded. Also the bar to get into Riot is high - they are looking for great critical thinkers, gamers and aren't afraid to put you through a long and exhaustive interview process (and may pass despite great credentials if you don't meet their high bar). Player-focused - Sometimes doing the right thing for players, and walking them through why you're doing it, is much harder. This mean that Riot takes longer on some features or content. Having to be in touch with what's going on in the forums, and players' minds is tough too.

5.0
Oct 31, 2013

Best Company I've ever worked

Recommend
CEO approval
Business Outlook

Pros

My name is Mirko Gozzo and I work in the Sydney office of Riot games. Before Sydney, Riot gave me the opportunity to work for the European Office and in the Santa Monica Office. I've been in Riot for a total of 2 and a half years. I know that most of the review on Glassdoor are positive and I'm aware that not everyone can be as engaged in the workplace but there is a difference between not being engaged and lying. I've just read couple of reviews from ex-employee and I decided to post mine because it hurts me reading untrue things about the company I work for and I love. The company is great, period. The list of pro is nowhere close to the list of things that can be improved. - The culture is great. I know that every company has a mission statement, some closer or less to the reality of things but in Riot we live by our mission statement and we embrace our manifesto. For example one of the value closer to me is "player experience first" and "Take play seriously". The big majority of us are gamers. This means that not only we love League of Legends and we like play together but also that we feel the pain of our players when something goes wrong. - There are plenty of opportunities to grow in so many directions (horizontally, vertically and internationally) and I'm the living example. - The senior management is very open, transparent, available and above all "gamers like us". They have clear goals, they are so good in communicating them and they continue to improve the way they deliver and work together to define these goals. - The organisation is very flat. Very little bureaucracy, processes and approvals. You do what you think is best for our players. Most of the time you do that, sometimes you don't. When you don't you learn and try again. - It's the first company where "HQ" acknowledged they cannot be the expert in every region because each country is so different from North America. They hires talent and expert in key markets and trusts the local offices to do what's best for the game and players. - The company cares about your significant other which makes things so much easier for us as well. My wife for example is not a gamer and she didn't really understand why "I wanted" to stay late at work to finish projects for our players (btw, nobody forces you nor nobody makes you feel bad if you leave at 6). Riot organise events for significant others and rioters. She was so astonished about the people she met and the passion we put into League of Legends that she now totally gets it (also we are not divorcing nor in any kind of crisis... we still love each other, and our son, very much) - It's true, Riot doesn't mess around. You are either a high performer & culture fit or you will not succeed in Riot. I consider this a pro. - Salaries are very competitive - Perks are awesome.

Cons

Recruiting and onboarding process could be improved even more. I know we cannot have 100% success rate in hiring but when we do mistakes, we pay it and the negative reviews I've read, kind of prove this. I wish there was an office in Italy so I could go back home.

1.0
Oct 26, 2013
Recommend
CEO approval
Business Outlook

Pros

Nice offices at Riot, they look after staff in a financial sense; as in you get food and free tickets and goodies. Riot drives its perks directly towards fulfilling its goal to keep Rioters in the office as much and as long as possible. I read another review, one of the real ones; where someone said it perfectly: I'll quote them, because I cannot possibly rephrase it more eloquently than when they said: "There are some nice people at Riot, some of whom will kindly show you the door if you're not a good culture fit."

Cons

There's quite a few: For example, given that the most senior leadership tout how open an office environment and how flat a structure Riot Games has, they sure spend a vast amount of time in their dedicated conference rooms (read huge offices) behind their usual desks. I can't really speak for what it's like in there with them, because I was never one of the chosen few cliquey people who surround them. Hypocracy is rife, lies are more so. It's hugely corporate while claiming that it is quite the opposite. It claims transparency while having corporate communications locking down any negativity which could get into the public eye. I've seen the mails where senior staff/leadership are "Strongly encouraged to get those who will speak positively of the company." to post reviews, particularly if negative reviews have been posted so as to discredit them. Assuming you are cool enough with the bro-fisting elitism, vicious cliques and frathouse-like environment, you will also most likely be able to ingratiate yourself with those in the leadership and find a way into one of the bizarre 'circles of trust' which many of the leaders here appear to hold dear. Failure is not tolerated in any manner, unless you're favored - in which case you're all good, man. Don't expect clear targets/goals or expectations from your manager, that's not cool enough for Rioters, this means you have to hope you're in that circle of trust and use your divining rod to work out if you're on track, but if you're not - Riot is proud of moving people on, so don't expect to have an opportunity to address your issues. Communication from Managers, some more than others is exceptionally limited, so that's another consideration. Reviews, guidance, coaching...mentoring....yeah, no. Not going to happen. Expect to be brain-washed, you'll get more random Riot merchandise than you can shake anyone's stick at. Which is great if you like that kind of thing. You'll probably be marked down as a non-believer though if you're not seen wearing that Riot gear regularly, or not playing League of Legends as though it was the air you breathe, or working 60+ hour weeks...I'll save you the rest of the list. It's long... If you're a drooling frothy fanatic for all things League of Legends who sleeps with a Teemo doll at night and wakes every morning to your Lulu toothbrush and re-runs of LoL E-Sports, you will probably enjoy the cult that is Riot Games regardless of all of the above. If not, it all depends on your tolerance for poison.

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