Imagine that you’re a designer on the mobile game team and you’re tasked with designing the UI for a new chance based mini-game
Junior Game Programmer Interview Questions
5,133 junior game programmer interview questions shared by candidates
Please create a new project from scratch and complete the 3 tasks below. 1. “Ace of Shadows” Create 144 sprites (NOT graphic objects) that are stacked on top of each other like cards in a deck. The top card must cover the bottom card, but not completely. Every 1 second the top card should move to a different stack - the animation of the movement should take 2 seconds. 2. “Magic Words” Create a system that allows you to combine text and images like custom emojis. Use it to render a dialogue between characters with the data taken from this endpoint: https://private-624120-softgamesassignment.apiary-mock.com/v2/magicwords 3. “Phoenix Flame” Make a particle-effect demo showing a great fire effect. Keep the number of images at max 10 sprites on the screen at the same time. Technical requirements: Write your code in TypeScript and use pixi.js (v7) for rendering. Each task should be accessed via an in-game menu. Render responsively for both mobile and desktop devices. Display the fps in the top left corner. Run the application in full screen. We evaluate your project structure, architecture, readability and documentation of your code. But as game developers we also deeply care about the creativity, visual aesthetics and playfulness of your solution.
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he asked me was i conformable with highs
In your previous job, did you ever have an unhappy guest that no matter what you did they just weren't happy, and what did you do to make their experience better.
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What does “guest service” mean to you?
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