I had 2x small-talk-like unstructured calls about a bit of everything (nothing specific).
Games Interview Questions
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What is your design theory?
Are you ok working completely remote
Tell us about yourself. What did you do previously? How would you improve X feature in our previous Y game? (A huge emphasis on the past and maintaining things as they were. No innovation. Short-sighter and narrow mindset.)
Q. which games You are playing often? Q.what types of game are you playing? Q.genre of game
They asked whether I lived at my place of work, also about a work visa. Standard questions, like at any interview.
I did not get any unexpected questions.
How could you see yourself in a team? What would you do in this scenario?
1. Name a moment where you had problems working with someone. 2. Name some of your weaknesses. 3. What would this creature look like? (design test specific) 4. Additional questions pertaining to the design test material.
explain c++ reference variable, where is this variable located in memory? compare with java
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