Each interview targeted a different skill area, ranging from leadership theory, to hard skills with software, to questions about how past experiences would be applicable. Standard fare in terms of format, but definitely more in-depth than I've encountered before.
Games Interview Questions
6,263 games interview questions shared by candidates
Tell me about your Final Project Graduation Test regarding Unity that you have done at your University
What do you know about the company?
Num jogo de [gênero x] pretende-se implementar uma nova feature [feature y]. Descreva como organizaria uma equipe e todo o processo para que essa feature seja desenvolvida e implementada.
“Why are you interested in Gamefam?”
Self Introduction and other questions about my experience.
What games have you made Where did you get your degree
Why are you interested in the position?
1. About the written test done a week ago before the interview. In the written test were questions about probability theories, I managed to solve the questions using Markov Chain but he asked if I can do it in a simpler way and I don't know. 2. We discussed on the design of Bioshock: Infinite. Questions are like: any good statistical design in Bioshock: Infinite according to my opinion? Why the shop is simple by design? How the magic damage is calculated according to my guess?
Have you done any performance optimisation in Unity?
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