Is there a specific part of games UX you're interested in? If so, what is a problem you see in a game you're familiar with and what are some recommendations you would have for redesigning it?
Associate Designer Interview Questions
1,325 associate designer interview questions shared by candidates
What faction do you play? Whats your favorite/least favorite sound in the game? What would you change about sound design in game ?
Q : What steps do you take to differentiate your design from the existing ones?
Tell me about your experience and why you chose this career path?
(1) Background (2) Internship/job experience (3) Name two projects you are proud of or represent you very well, and describe the technical software you used (4) Proficiency in Revit (5) What expertise or architectural fields are you interested in? (6) Licensure and why Seattle?
There were a ton of questions but none of them seemed very 'interview-ey'. One that sticks in my head is 'how do you handle stress'? Again, addressing the fact that this is going to be a stressful job and exhibiting concern for (potential) employees.
What salary are you looking for
How familiar are you with Adobe and Microsoft Office?
What software do you have experience with for prototyping?
What is your typical day like?
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