I’m still in the recruitment process. The first step was taking a 30 minute test that tested your oop c++ knowledge and also basic maths and physics
I didn t find it that difficult you just need to have good knowlegde of those things as there are 25 questions so you can’t be wasting any time
Interview questions [1]
Question 1
it was a 30 minute programming test with basic math, oop c++ and physics questions
I applied online. The process took 2 months. I interviewed at Ubisoft in Mar 2023
Interview
I had my interview with the hr. The interviewer was pretty nice but there seemed to be some lack of communication between departments and some details sounded a bit messy. I'm waiting for the next stage.
Lettera di candidatura con qualche domanda, il problema vero è che non ti scrivono più e non ti inviano nessun feedback. Il programma però è ancora aperto, chissà forse avrò notizie.
Interview questions [1]
Question 1
Come coordinare la gestione di un gioco?
Cosa rende un videogioco di successo?
I applied online. The process took 3 months. I interviewed at Ubisoft (Helsinki, Finlande-Méridionale) in Mar 2022
Interview
En 2022 actualizaron un poco el programa, ahora hay un primer examen tipo test muy corto para filtrar y, si lo pasas, te redireccionan a un estudio concreto que tu elijas (de los que haya ese año) para hacer ya sólo con ellos el examen grande y la entrevista, y competir por la plaza.
Interview questions [1]
Question 1
Conceptos de C++, álgebra y programación en general.
(Funcionalidades modernas de C++, tipos de datos, constructores/destructores virtuales, recursividad, explicar que hace un fragmento de código, espacios vectoriales...)
No es imposible, pero tampoco es como para ir sin pegarle un buen repaso el día antes.