I applied through an employee referral. The process took 3 weeks. I interviewed at Meta (New York, NY) in Jan 2015
Interview
Had three interviews including a phone call with a FB recruiter followed by two skype interviews with current designers from different locations. First interview I had with the designer was about my projects and she was not actively responding to my explanation which made it hard for me to lead the conversation. Second designer I talked with was very understanding and showed good reaction to my opinion. It was more pleasant two-way conversation, not like the previous one. I'm glad I could do face to face skype interview with the second designer for the app critique interview.
I applied online. The process took 2 weeks. I interviewed at Meta
Interview
Had 2 phone screens then met with a manager in person. Afterwards I flew out to Menlo Park for an onsite interview. The entire process was incredible. Onsite took a full day. The recruiting team arranged flights, hotels, and reimbursed me for any cab fare. The very next day I was told that I would receive an offer. After receiving an offer I had multiple people reach out to me to make sure I had all my questions answered. The entire process was top notch. I had competing offers but this process was one of the factors that pushed me to ultimately choose Facebook. For such a large company to handle recruiting so seamlessly was an incredible feat in itself. A+ Experience.
Interview questions [1]
Question 1
Chose a well known app and critique it. What improvements could be made, how would you handle the design if you were to redo it, talk about the visual aesthetics, talk about skeuomorphic vs flat design, what would your process be etc..
I applied through a recruiter. The process took 2 weeks. I interviewed at Meta (Menlo Park, CA) in Apr 2015
Interview
*I still haven't accepted the offer; Glassdoor automatically adds "Yes, and I accepted" when you say you've received and offer :-)*
Facebook interview starts with a recruiter phone screen, two phone interviews with designers, and then a full onsite interview.
I was interviewing with another company when Facebook reached out to me so I didn't have to go through the phone interviews. I was flown in for the full interview, which was a fun experience! My interviewers were friendly, humble, and genuinely interested in talking to me.
The day started off with a 30 min panel presentation of my portfolio work. It's really challenging to consolidate your work in such a short presentation. I was only able to get through 1 major project.
1 on 1: Product Critique - a popular mobile app
1 on 1: Product Thinking exercise - whiteboarding a solution to a design problem - this is actually a lot of fun! I think the goal is to understand how you approach designing something rather than coming up with a novel solution. I didn't have a fully designed wireframe or anything, but I did have a scenario of what the full experience might be.
1 on 1: Chat with a Design Manager.