Ubisoft reviews

3.4

61% would recommend to a friend

(4,317 total reviews)
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Yves Guillemot

35% approve of CEO

27% positive business outlook

Ubisoft has an employee rating of 3.4 out of 5 stars, based on 4,317 company reviews on Glassdoor which indicates that most employees have a good working experience there. The Ubisoft employee rating is in line with the average (within 1 standard deviation) for employers within the Médias et communication industry (3.7 stars).

Reviews by job title

4K reviews
2.0
May 12, 2012
Recommend
CEO approval
Business Outlook

Pros

Good exposure to the gaming industry. Good Projects to add in your resume. Facilities like mediclaim & subsidy on food.

Cons

Pathetic appraisals. Being the third biggest publisher in Gaming Industry, Ubisoft Pune QC compares themselves with local third party QCstudios

4.0
Apr 5, 2012
Recommend
CEO approval
Business Outlook

Pros

I think the best reason to work here is that the company itself is a great learning environment. As being part of the network team, have been exposed to many new technologies. I can say that my team is superb, fully qualified, intelligent and FUN! They let us drink beer at our desk! So it's kinda happy-go-lucky. At the same time everyone gets their job done. It's kinda got a college vibe to it. And, if you tell a girl you work here she'll be impressed 80% of the time.

Cons

none really. They could pay us more, but I could also look for another job if I really wanted more money.

2.0
Mar 30, 2012

Low pay, bad management decisions, lazy workers

Anonymous employee
Recommend
CEO approval
Business Outlook

Pros

- Fun work atmosphere with free drinks and fresh fruit - Cool people to hang out with and talk about stuff unrelated work - Not much micromanagement (but probably depends on the manager/department) - Long lunches - You won't get fired unless you epically screw up

Cons

- Other development studios have referred to Ubi as "Ubi School" because Ubisoft pays so little, they frequently hire fresh grads. Once those guys gain some experience, they're off to another company that is willing to pay more. - All the really good people (valuable, passionate, dedicated contributors) leave because of the following reasons: - Ubisoft doesn't pay what people are worth. - Ubisoft creates new job titles instead of using something standard in the industry so they can avoid paying the competitive industry rate for that role. (so I heard) - When I joined, there were three levels between me and the VP of the department. When I left, there were six levels (three new ones were created). - It is good practice to have your employees interview a potential new manager. Ubisoft doesn't do this. You end up with a bad fit for the team/department. - Ubisoft doesn't fire people when they really need to be fired (i.e. leaving their team with chaos, to spend company funds for a conference they have no reason to be attending, taking time off when a project is about to fail, blaming failures on others, etc.) --> I suppose this is a "pro" for lazy people who just want an income. - Nepotism. The CEO's wife's friend who was a nurse many years ago became the managing director of one of the company's studios. (so I heard) And so many more examples. Just being French or a French speaker is in your favor. - When people have been around awhile, they start to get lazy (or maybe they started out that way and never got fired), and they are unresponsive and unhelpful. This is a worldwide problem, not specific to any one studio. - Many departments are overloaded with work. So if you are working on a non-AAA title, don't expect marketing or creative services or whoever else to look at your project until it's too late. - Management expects miracles. Here's $5 and 10 minutes, give me a five-course meal.

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